I am trying to display this image with Game Boy Developer Kit and i don't see it displayed when i run the emulator
The code i use is this one
void displayDodge(){
int nbTiles = (160 * 144) / 8;
int i,j;
SPRITES_8x8;
j = 0;
set_sprite_data(0, nbTiles, gbpic_dat);
for (i=0; i+=8; i<=nbTiles){
set_sprite_tile(j, j);
move_sprite(j, i, 75);
j++;
};
SHOW_SPRITES;
}
I've created a gist for the same project here