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20 TechQA 2015-06-15T15:28:16.077000MASM - Macro variable?
481 views
Asked by BolterVi
Can I use two complement for SUB instruction gameboy emulation?
1.1k views
Asked by Demeter Purjon
Length of instruction LD A,(C) in gameboy ~Z80 processor
2.3k views
Asked by Demeter Purjon
Fatal error while printing a 2 dimensional array
271 views
Asked by isaac tschampl
GBZ80: How does LD HL,(SP+e) affect H and C flags?
3.3k views
Asked by Johan Kotlinski
Is the Z80 'Game Boy' CPU 8 or 16 bits?
1.8k views
Asked by Toni
Clock timing changes on different computers
264 views
Asked by Noam Rodrik
Game Boy: What constitutes a "half-carry"?
14.3k views
Asked by Rena
GameBoy ISA (Writing an Emulator)
3.2k views
Asked by Bubo
Writing Gameboy emulator in C++, how to test opcodes (Google Test Framework)?
1k views
Asked by pablo432
Emulation: Unconditional jumps and PC increment through CPU cycles
1.3k views
Asked by joncys
Using Swift to create a Gameboy game
327 views
Asked by rayaantaneja
arm-thumb-elf-gcc: fork: Resource temporarily unavailable make: *** [main.o] error in Visual HAM SDK
243 views
Asked by Stark2022
How to decode the Nintendo logo from gameboy?
3.2k views
Asked by Julio Rodrigues
I am running gbdk a gameboy game making program and I am getting parse errors on the following code
1.4k views
Asked by user2939381
For emulating the Gameboy, why does it matter that the memory is broken up into different areas?
1k views
Asked by OopyDoopy
Gameboy rotate instructions
805 views
Asked by alex mafas
Read Process Memory doesn't seem to give the right value
468 views
Asked by Jérémy Talbot-Pâquet
Optimizing a bit-manipulating algorithm in GameBoy Z80
845 views
Asked by Remy
scanmem - How to hack game boy color
318 views
Asked by Ali