I have a raw bayer image and I'm trying to figure out if there is an option to debayer the image inside of Magick.Net
I see there is a MagickFormat.Bayer, but I'm not sure how to specify the bayer pattern. The bayer pattern is GRBG.
this is what I've tried
var readSettings = new MagickReadSettings { Depth = 8, Width = 2750, Height = 2200, Format = MagickFormat.Bayer };
var image = new MagickImage(rawImageBytes, readSettings);
which is resulting is a slightly colorized image, but things that should be red are green, and the colors are generally muted.
If I read the image in as a grayscale image it looks like this
and if you zoom in on the grayscale image you can see the bayer pattern (below is zoomed in on the tailight of the vehicle parked outside
Linked below is the raw image. It's 2750 x 2200 8 bits per pixel and it's in a Bayer GRBG pattern. This is just the raw pixel data from a machine vision camera, so it's not a normal raw file format from a digital camera like Canon or Nikon, so no header information, just raw pixels. https://drive.google.com/file/d/1A_uuobZSt-WczD8ysam7gIhZ-zzspSDM/view?usp=drive_link





If you look at the Bayer code in ImageMagick here
The default pattern is RGGB, and it looks like there is no way to specify a different Bayer pattern. Also, it looks like the debayer algorithm is a simplified approach and there doesn't seem to be any way to change the algorithm used like bilinear or VNG or nearest neighbor etc, so unless the base libraries are updated to support things like this, it looks like this is just not possible currently.