Im using gocraft/health to check the health of my service and have the metrics of each endPoint. But I have a problem: the CPU reach 100% after just 5 hours of starting my service I dont know why. without using the "gocraft/health" it takes just 0,7% of CPU does anyone worked with this pack before
var stream = health.NewStream()
func main() {
// Log to stdout! (can also use WriterSink to write to a log file, Syslog, etc)
stream.AddSink(&health.WriterSink{os.Stdout})
http.HandleFunc("/api/getVastPlayer", vastPlayer)
http.HandleFunc("/static/", func(w http.ResponseWriter, r *http.Request) {
http.ServeFile(w, r, r.URL.Path[1:])
})
log.Println("Listening...")
panic(http.ListenAndServe(":2001", nil))
}
;
func vastPlayer(w http.ResponseWriter, r *http.Request) {
job_1 := stream.NewJob("/api/getVastPlayer")
//job_2 := stream.NewJob("/api/html/")
sink := health.NewJsonPollingSink(time.Minute*5, time.Minute*5)
stream.AddSink(sink)
//http://creative.health.spoti.io/health
adr:="127.0.0.1:5001"
sink.StartServer(adr)
......
......
if bol{
job_1.Complete(health.Success)
}
else{
job_1.Complete(health.ValidationError)
}
I think it's right code:
PS: https://github.com/gocraft/health#jobs