I simply want to loop my RiveAnimation
. I thought I can simply pass a "loop" or sth, but I couldn't find anything. Here is how I create the animation:
SizedBox(
height: 200,
child: context.rive.phoneInternetBubblesBlingWormRIV.copyWith(
onInit: (artboard) {
_riveController = StateMachineController.fromArtboard(
artboard,
'State Machine 1',
);
if (_riveController != null) {
artboard.addController(_riveController!);
}
setState(() => ());
},
),
),
With this the animation is playing on init until finish.