I have a children's app that show pictures that they need to touch to play a sound. The images are centered occupying about 85% of the width. Testing with my son of 3 years old shows that the way he holds the phone ends up creating a touch on the borders of the screen, which then make the real touch on the image to not work. I'm using the inkwell component to get the touch event. I think one way to solve this l would be when getting a multi touch to only count the last touch made. By I actually not sure. If there is a way to solve this still using the inkwell would be great.
To generate the different images I use a ListView/Padding ( which I managed to get some area not toucheable)/Container/Column with an ClipRRect/Image and also a Padding/Text (with the name of the image)
The app has the following interface:

The idea with the last touch during multitouch can work, but it also requires some corner-cases to be handled.
Instead, an
Imagewidget can occupy 85% of the width, and inside of thisImagewidget you can place a transparentInkWellwidget, that will response to the touch. See a picture below for better understanding:Here is a simple example that you can modify to adjust the gap between active and inactive areas: