I have just downloaded the last version of ILNumerics, to be used in my F# project. Is it possible to leverage on this library in F#? I have tried simple computations and it seems very cumbersome (in F#).
I would like to set up a constrained (or even unconstrained) optimization problem. The usual Rosenbrock function would do and then I will use my own function. I am having hard times in having even an Array being defined. The only kind of array I could define was a RetArray, for example with this code
let vector = ILMath.vector<float>(1.0, 2.0)
The compiler signals that vector is a RetArray; I think this is due to the fact that it is returning from a function (i.e.: ILMath.vector). If I define another similar vector, I can -e.g.- sum vectors, simply writing, for example
let a = ILMath.vector<float>(1.0, 2.0)
let b = ILMath.vector<float>(3.2,2.2)
let c = a + b
and I get
RetArray<float> = seq [4.2; 4.2]
but if I try to retrieve the value of c, again, writing, for example in FSI,
c;;
I get
Error: Object reference not set to an instance of an object.
What is the suggested way of using ILNumerics in F#? Is it possible to use the library natively in F# or I am forced to call my F# code from a C# library to use the whole ILNumerics library? Other than with the problem cited, I have problems in understanding the very basic logic of ILNumerics, when ported in F#.
For example, what would be the F# equivalent of the C# using scope as in the example code, as in:
using (ILScope.Enter(inData)) { ...
}
The reason that the second access of
cfails is that ILNumerics is doing some very unusual memory management, which automatically releases the vector's memory when you might not expect it. In C#, this is managed via implicit conversion fromvectortoArray:F# doesn't have implicit type conversions, but you can invoke the
op_Implicitmember manually, like this:Note that I've created an inline helper function called
!to make this easier. Every time you create an ILNumerics vector in F#, you must call this function to convert it to an array. (It's ugly, I know, but I don't see an easier alternative.)To answer your last question, the equivalent F# code is: