Extract map data from specific map or tiles?

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Is it possible to extract and assemble map data from specific map IDs or ADTs? Having to extract ALL map data because I edited a single chunk of a single ADT is very frustrating. Especially when dealing with some pathing issues on a custom map that I'm trying to fix.

  • I tried removing all patches from the client folder, except my custom one.
  • I also tried leaving the default patches empty.
  • I tried editing dbc files to only contain my custom map.
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