I have a bigger project using enums with structs inside them and I have problem with vscode debugger not being able to display anything. I wrote simple test program to demonstrate the issue. Is there any way I can help the debugger display the values?
Simple program:
struct TestStruct {
a: u32
}
enum TestEnum {
Test(TestStruct),
None,
}
fn main() {
let what_am_i = TestEnum::None;
println!("Hello");
}
My launch config
{
"version": "0.2.0",
"configurations": [
{
"type": "lldb",
"request": "launch",
"name": "Debug executable 'rust-test'",
"cargo": {
"args": [
"build",
"--bin=rust-test",
"--package=rust-test"
],
"filter": {
"name": "rust-test",
"kind": "bin"
}
},
"args": [],
"cwd": "${workspaceFolder}"
}
]
}

