On https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ne-d3d12-d3d12_tiled_resources_tier are four possible tiers for Tiled Resources. But the fourth tier is undocumented in contrast to the others, so I can't figure out what this tier is for. What additional features does tier 4 offer? Which GPUs support tier 4? And since which Shader Model/Windows 10/WDDM version is this tier available?
The
D3D12_TILED_RESOURCES_TIER4enum was added for Windows 10 SDK (17134) as an experimental value, but to date it's never been implemented nor does any current hardware support it.