I want to create a custom audio effect for my application but I don't know to do this with limited public interface of AudioEffect class.
abstract class AudioEffect {
bool get enabled;
Stream<bool> get enabledStream;
Future<void> setEnabled(bool enabled);
}
Could you give me a hand?
There is no API in just_audio for custom audio effects,
AudioEffectrepresents only the available audio effects provided by the operating system.