I have a Topshelf windows service that acts as a TCP server. Inside this service, I also have a self-hosted (OWIN) WebAPI.
My goal is to somehow allow the WebAPI to communicate with the TCP server that's contained and running in the same service. Naturally I could simply use something like a "trigger" file or a shared DB that could be polled frequently, though I'd like to know of any more optimal/native ways to achieve this.
To get a better idea of the project, think of a single page application consuming my API and making certain calls with arbitrary string parameters. This data should then be passed to clients (C++ console apps using winsock) that are connected to the running TCP server.
The following Container is instantiated and passed to the Topshelf HostConfigurator
class ContainerService
{
private APIService _apiService;
private EngineService _engineService;
protected IDisposable WebAppHolder { get; set; }
public bool Start(HostControl hostControl)
{
var host = hostControl;
_apiService = new APIService();
_engineService = new EngineService();
// Initialize API service
if (WebAppHolder == null)
{
WebAppHolder = _apiService.Initialize();
}
// Initialize Engine service
_engineService.Initialize();
return true;
}
public bool Stop(HostControl hostControl)
{
// Stop API service
if (WebAppHolder != null)
{
WebAppHolder.Dispose();
WebAppHolder = null;
}
// Stop Engine service
_engineService.Stop();
return true;
}
}
Standard Topshelf stuff in program entry point (as mentioned above):
HostFactory.Run(hostConfigurator =>
{
hostConfigurator.Service<ContainerService>(containerService =>
{
containerService.WhenStarted((service, control) => service.Start(control));
containerService.WhenStopped((service, control) => service.Stop(control));
});
hostConfigurator.RunAsLocalSystem();
hostConfigurator.SetServiceName("Educe Service Host");
hostConfigurator.SetDisplayName("Communication Service");
hostConfigurator.SetDescription("Responsible for API and Engine services");
});
TCP Server:
public void Initialize()
{
_serverListener = new TcpListener(new IPEndPoint(hostAddress, (int)port));
_serverListener.Start();
_threadDoBeginAcceptTcpClient = new Thread(() => DoBeginAcceptTcpClient(_serverListener));
_threadDoBeginAcceptTcpClient.Start();
}
...
public void DoBeginAcceptTcpClient(TcpListener listener)
{
while(!_breakThread)
{
// Set the event to nonsignaled state.
TcpClientConnected.Reset();
// Start to listen for connections from a client.
Console.WriteLine("Waiting for a connection...");
// Accept the connection.
listener.BeginAcceptTcpClient(DoAcceptTcpClientCallback, listener);
// Wait until a connection is made and processed before continuing.
TcpClientConnected.WaitOne();
}
}
// Process the client connection.
public void DoAcceptTcpClientCallback(IAsyncResult ar)
{
// Get the listener that handles the client request.
TcpListener listener = (TcpListener)ar.AsyncState;
// End the operation and display the received data on the console.
Console.WriteLine("Client connection completed");
Clients.Add(listener.EndAcceptTcpClient(ar));
// Signal the calling thread to continue.
TcpClientConnected.Set();
}
WebAPI Controller:
public class ValuesController : ApiController
{
// GET api/values/5
public string Get(int id)
{
return $"Foo: {id}";
}
}
As mentioned earlier, what I seek is "communication" between the WebAPI and the windows service. How can I pass the "id" parameter from the WebAPI call to the _engineService object in my windows service? Perhaps something similar to WPF's MVVM Light Messenger? The idea is that it would then be parsed and sent to the appropriate TcpClient that is stored in the Clients List.
Any advice on how to achieve this will be appreciated. Please feel free to ask for clarification/more code.
Did you find any answer to your issue yet ?
I don't quite understand what you try to achieve looking for a communication between the two of them ? Do you want to somehow rely on TCP/IP to relay this id or in-memory ?
Potentially, you could consider a Mediator pattern and use this kind of library that seems quite useful in the case I understood : https://github.com/jbogard/MediatR
In a simpler approach, I would rely on events to achieve what you are trying to do, which is having a reactive communication from the HTTP request to the c++ users.
Did I understand you needs ? I am quite curious about the solution