I can clip using native coding within iOS however, as I wish to port across to Android using SpriteBuilder I want to clip 2 CCSprites using Cocos2D.
I am looking to do the following :
I have seen libraries which support only Cocos2D 2 however I am using the latest version and these no longer seem to work.
How would I achieve this affect?
For anyone looking for a similar fix the following is native to Cocos2D.
and add this to app delegate