I want to Change some Parts in Text mesh Pro in Unity And Use Some Function from Text Mesh Pro in another Script. Like the Private Function when I Change it to Public it Revert Back to private and do not let me change it. Is there Any Way to do it. Thanks.
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Packages installed via the
PackageManager/manifest.jsonvia UPM or Git (ones that are not on the local disk) get istalled into theLibrary/PackageCache.They are read-only since the
PackageManagerwill always restore them to the requested state (version) pulled from UPM.Any change is immediately restored to the state from the cache and the cache itself is restored to whatever the official UPM state is.
In order to be able to modify a package you have to convert it eiher into an Embedded Package specifically by Copying a Unity package from the cache:
or the alternative would be to go for a Local Package which can be anywhere on your local disk. Basically doing the same as above but not copying into your project's
Packagesfolder but anywhere else and then referencing accordingly via the PackageManager or themanifest.jsonHave in mind to comply with the Licenses and legal notes when modifying and pushing packages public anywhere!