I'm trying to implement a "seek" function where the user can move the playback position on a slider and have my player start playing from the new position. The problem I'm encountering is that the AudioQueue still has buffers in its queue and will keep playing them. I haven't figured out any way to tell the queue to disregard the remaining queued buffers and start playing from a new buffer I pass in. I have tried pausing (AudioQueuePause) the queue and flushing the buffers (AudioQueueFlush) but that doesn't do what I expected. Do I need to toss the old audio queue and start fresh?
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You need to restart the audio queue.
You can do this by call
AudioQueueStop(audioQueue, true)and thenAudioQueueStart().The flag in
AudioQueueStop()means "stop synchronously".