I'm stuyding C# (10.0/.NET6) and I've got a question. There is a code:
Int32 x = Int32.MaxValue;
Int32 y = Int32.MaxValue;
try
{
WriteLine($"{x} * {y} = {SomeFuncSwitch(x, y, 2)}");
WriteLine($"{x} + {y} = {SomeFunc(x, y)}");
}
catch ( OverflowException ex )
{
WriteLine( $"Overflow in {ex.TargetSite}!" );
}
static Int32 SomeFunc(Int32 x, Int32 y) => checked (x + y);
static Int32 SomeFuncSwitch(Int32 x, Int32 y, UInt16 condition) =>
checked (
condition switch
{
1 => x + y,
_ => x * y
}
);
SomeFunc() throws exception, whereas SomeFuncSwitch() does not. It will if every switch case is checked. Is there a (proper) way to use single checked?
This appears to be a consequence of the use of a
checkedexpression with a switch expression.If you do it like this (via a
checkedblock), it works as expected:Like you, I would have expected the original code to work. Possibly there is some bug in the way the code is generated.
It certainly looks like a compiler bug. If you look at the decompiled C# code you can see that the
checkedexpression is missing fromSomeFuncSwitch()but it is not missing fromSomeFunc().