Blender Export With Armature Not Working?

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I'm trying to export my character from Blender into a game engine. For some reason it imports fine without the armature but then when I export as fbx from Blender and include the armature it imports looking like a jumbled mess. I made sure to apply transformations before the export. Could it be a setting in the fbx export menu?

This really puts a damper on my project. I'll be really grateful for any help!

Here's some screenshots!

Left: Export with Armature | Right: Without

Loaded into Blender

Tree View

Skeleton

Here are the export options that I've tried playing around with

Should import in a standing position with the rig attached.

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