It's really weird that in systrace tool when I saw the execution of drawing command and window composition by surfaceflinger, this is running on CPU but not on GPU. But as per google talk by Romain Guy, they told that this composition and execution of drawing commands are executed on GPU. My device having GPU, even then they are using CPU core. I think if CPU cores are free then it uses CPU core otherwise it uses GPU.
Related Questions in ANDROID
- RequireJS shim config in webpack
- Webpack Uglify plugin returns "Killed" on Ubuntu
- Log to node console or debug during webpack build
- Gulp with WebPack. Which should be building my coffee/jade etc.?
- Webpack: silence output
- Webpack: Must i specify the domain in publicPath for url() directive to work in CSS?
- webpack-dev-server & jsxhint: const '$__0' has already been declared
- Use Webpack to split out a module so that it can be loaded in a WebWorker
- oclazyLoad with webpack to support lazy loading for Angularjs is not working on minification
- How to make webpack to produce only one file and include all chunks?
Related Questions in SURFACEFLINGER
- RequireJS shim config in webpack
- Webpack Uglify plugin returns "Killed" on Ubuntu
- Log to node console or debug during webpack build
- Gulp with WebPack. Which should be building my coffee/jade etc.?
- Webpack: silence output
- Webpack: Must i specify the domain in publicPath for url() directive to work in CSS?
- webpack-dev-server & jsxhint: const '$__0' has already been declared
- Use Webpack to split out a module so that it can be loaded in a WebWorker
- oclazyLoad with webpack to support lazy loading for Angularjs is not working on minification
- How to make webpack to produce only one file and include all chunks?
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
There's three ways to do surface composition:
screenrecord
. On some devices, if none of the surfaces have been updated in a bit, the hardware composer will use the GPU to compose the surfaces and then just display the single buffer. This is more bandwidth-efficient than overlay planes if nothing is changing (because you don't have to run through all the surfaces, which means you need less memory bandwidth, which means you can clock things lower, which means you can use less power).What exactly it does varies between devices and has evolved over time. If you want to see exactly what it's doing, try
adb shell dumpsys SurfaceFlinger
. The hardware composer details (near the bottom) are the most interesting part. You may need to actively scroll something on the device display while running the command to avoid the GLES optimization.I would guess that you're seeing is the
prepare()
andset()
calls and buffer management, not actual pixel composition, in your systrace.Update: there's a really nice write-up in this post.
Update 2: there's now an overview of the full system in the Android System-Level Graphics doc.