I create an png-8 image as the nine-patch image, which is only about 16K with 700*1200. After packaging, i checked the result resource file, it changed to about 500K bytes. I opened it and found it is changed to PNG-24. I think it is the AAPT that has done this. Does anyone has any clue why this happens? From the doc
http://developer.android.com/guide/topics/graphics/2d-graphics.html#drawables
it only say it could do some optimization with converting true color png to an 8-bit one. I just dont know why the contrary happened....
------------------------UPDATE---------------------
as suggested, i upload the problomatic image
After investiagtion, i found the png is a 8bit 9patch one. I found an article said
It can be found in the AAPT source code Images.cpp
So AAPT changed the 8 bit png to the true color one. But remember the precondition: 9patch image. So it's not a good idea to create a 8bit 9patch png.