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10 TechQA 2024-12-29 03:32:04Godot render image with different shaders to a texture
412 views
Asked by certrue
Why does my shader work fine in the Godot editor, but not in runtime?
520 views
Asked by Null Salad
Seams on noise WGSL shader, porting gdshader to wgsl (bevy)
190 views
Asked by Racid
Godot vertex shader to bend a mesh along a path (similar to the Blender's "Curve" modifier)
414 views
Asked by reptofrog
Can't read a FORMAT_R8 uniform sampler2D texture correctly from within a shader in Godot
908 views
Asked by Petruza
How to crop sprite in a non-rectangular form?
331 views
Asked by cak3_lover
Is it possible to add fragments outside of a 3D model's area?
182 views
Asked by Magikarp
HUD post-processing in Godot
429 views
Asked by Dave
Is it possible to test if an arbitrary pixel is modifiable by the shader?
702 views
Asked by Magikarp
Godot - Simple spartial shader results too bright (unshaded, custom)
1.2k views
Asked by Benjamin Schulte