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10 TechQA 2024-12-29 03:32:04Godot render image with different shaders to a texture
376 views
Asked by certrue
Why does my shader work fine in the Godot editor, but not in runtime?
484 views
Asked by Null Salad
Seams on noise WGSL shader, porting gdshader to wgsl (bevy)
152 views
Asked by Racid
Godot vertex shader to bend a mesh along a path (similar to the Blender's "Curve" modifier)
380 views
Asked by reptofrog
Can't read a FORMAT_R8 uniform sampler2D texture correctly from within a shader in Godot
872 views
Asked by Petruza
How to crop sprite in a non-rectangular form?
299 views
Asked by cak3_lover
Is it possible to add fragments outside of a 3D model's area?
151 views
Asked by Magikarp
HUD post-processing in Godot
395 views
Asked by Dave
Is it possible to test if an arbitrary pixel is modifiable by the shader?
667 views
Asked by Magikarp
Godot - Simple spartial shader results too bright (unshaded, custom)
1.2k views
Asked by Benjamin Schulte