In one project, 'capture view hierarchy' and 'pause program execution' buttons are simply not working. 1 out of 20 times it's showing blank screen saying Unable to capture view hierarchy, but other times no response. Capturing memory graph button is working but it's taking forever to load. I have macbook with M1 chip with Xcode 13.3. Before that I had Xcode 13.3.1, which wasn't working as well. This situation is happening for one project only Tried to reinstall xcode-select, tried with different simulator ios versions, tried to run with Rosetta didn't work as well. For intel chips capturing works fine, it's only issue with M1. Any ideas?
Xcode debug cannot capture view hierarchy on macbook M1
424 views Asked by hikmat_11 At
0
There are 0 answers
Related Questions in XCODE
- Using arrow keys to rotate an object
- know object behind another object is fully visible
- Unity3d AudioSource not creatable
- Unity3d - Input.GetKey returns true more than once
- Flurry Ads on Unity3D with Prime31 plugin
- Make screenshot of DirectX window that is hidden and doesn't have focus
- Coroutine being detected as inactive despite being active
- Unity3D: Adding charged force in relation to position
- Unity - Particles emitting non-random
- 3d mouse aim camera 3rd person vertical C#
Related Questions in APPLE-M1
- Using arrow keys to rotate an object
- know object behind another object is fully visible
- Unity3d AudioSource not creatable
- Unity3d - Input.GetKey returns true more than once
- Flurry Ads on Unity3D with Prime31 plugin
- Make screenshot of DirectX window that is hidden and doesn't have focus
- Coroutine being detected as inactive despite being active
- Unity3D: Adding charged force in relation to position
- Unity - Particles emitting non-random
- 3d mouse aim camera 3rd person vertical C#
Related Questions in SIMULATOR
- Using arrow keys to rotate an object
- know object behind another object is fully visible
- Unity3d AudioSource not creatable
- Unity3d - Input.GetKey returns true more than once
- Flurry Ads on Unity3D with Prime31 plugin
- Make screenshot of DirectX window that is hidden and doesn't have focus
- Coroutine being detected as inactive despite being active
- Unity3D: Adding charged force in relation to position
- Unity - Particles emitting non-random
- 3d mouse aim camera 3rd person vertical C#
Related Questions in VIEW-HIERARCHY
- Using arrow keys to rotate an object
- know object behind another object is fully visible
- Unity3d AudioSource not creatable
- Unity3d - Input.GetKey returns true more than once
- Flurry Ads on Unity3D with Prime31 plugin
- Make screenshot of DirectX window that is hidden and doesn't have focus
- Coroutine being detected as inactive despite being active
- Unity3D: Adding charged force in relation to position
- Unity - Particles emitting non-random
- 3d mouse aim camera 3rd person vertical C#
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)