I got a game app that is 600mb+ as .aab
. Google Console wont let any upload higher than 150mb.
I need to somehow use Play Asset Delivery
to get my assets to be On Install Time
when the app gets installed it fetches the bundle of resources. I do not have a clue if this is possible in Xamarin Forms
.
I have found this GitHub Example but its for Xamarin.Android
which is most likely Xamarin.Native
and most files are much different to the original files from Xamarin.Forms
.
Is this possible in Xamarin.Forms
and if so can someone help me out on how to achieve this, as my raw
folder for videos and sounds is huge and wont even get close to 150mb even with compression. If I try huge compression I will lose a huge amount of quality for video and audio.
I've spent way other 4 hours now trying to figure this out and no luck.
Thanks in advance.
You can try to use Linker to reduce the size of the application.
It has three options:
For more details, you can refer to this doc: Linking on Android. Wish it can help you.