wpf - measuring the actual width and actual height

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I have defined a Grid in XAML like,

<Grid Name="myGrid" Grid.Row="0" Grid.Column="0">
     <!-- row/column definitions are defined in c# file -->
</Grid> 

which is also a part of the other defined grids in xaml file.

In C# file in Constructor, after line InitializeComponent() I have defined grid definitions for rows and columns

public State1() {
    InitializeComponent();
    // define the rows
    for (int i = 0; i < 5; i++) {
       RowDefinition rowDef = new RowDefinition();
       rowDef.Height = new GridLength(1, GridUnitType.Star);
       myGrid.RowDefinitions.Add(rowDef);
    }

    // define the columns
    // column for Line
    ColumnDefinition colDef1 = new ColumnDefinition();
    colDef1.Width = new GridLength(8, GridUnitType.Star);
    myGrid.ColumnDefinitions.Add(colDef1);
    // column for TextBlock
    ColumnDefinition colDef2 = new ColumnDefinition();
    colDef2.Width = new GridLength(1, GridUnitType.Star);
    myGrid.ColumnDefinitions.Add(colDef2);

    for (int i = 0; i < 5; i++) {
        // draw dashed line
        Line line= new Line() {
            X2 = myGrid.ColumnDefinitions[0].ActualWidth, // actual width is 0
            Stroke = Brushes.Black, 
            StrokeDashArray = {10, 10, 10, 10},
            StrokeThickness = 1
        };
        Grid.SetRow(line, i);
        Grid.SetColumn(line, 0);
        myGrid.Children.Add(line);
        // draw text
        Viewbox vb_txtBlock = new Viewbox();
        TextBlock txtBlock = new TextBlock();
        txtBlock.Text = "Line " + (i+1);
        vb_txtBlock.Child = txtBlock;
        Grid.SetRow(vb_txtBlock, i);
        Grid.SetColumn(vb_txtBlock, 1);
        myGrid.Children.Add(vb_txtBlock);
    }
}

So, my problem is myGrid.ColumnDefinitions[0].ActualWidth returns 0 value. I've read around other questions and problems, and I have found out that that ActualHeight and ActualWidth are not set until the control is measured and arranged.

My questions is, where in my c# code I could measure the actual width and height, so that I can use the Actual Width and Height ?

2

There are 2 answers

2
Bruno V On BEST ANSWER

You should put the initialization code after InitializeComponent and getting the measurements in the Loaded event like this:

    public Window2()
    {
        InitializeComponent();
        for (int i = 0; i < 5; i++)
        {
            RowDefinition rowDef = new RowDefinition();
            rowDef.Height = new GridLength(1, GridUnitType.Star);
            myGrid.RowDefinitions.Add(rowDef);
        }

        // define the columns
        // column for Line
        ColumnDefinition colDef1 = new ColumnDefinition();
        colDef1.Width = new GridLength(8, GridUnitType.Star);
        myGrid.ColumnDefinitions.Add(colDef1);
        // column for TextBlock
        ColumnDefinition colDef2 = new ColumnDefinition();
        colDef2.Width = new GridLength(1, GridUnitType.Star);
        myGrid.ColumnDefinitions.Add(colDef2);
    }

    private void Window_Loaded(object sender, RoutedEventArgs e)
    {
        for (int i = 0; i < 5; i++)
        {
            // draw dashed line
            Line line = new Line()
            {
                X2 = myGrid.ColumnDefinitions[0].ActualWidth, // actual width is 0
                Stroke = Brushes.Black,
                StrokeDashArray = { 10, 10, 10, 10 },
                StrokeThickness = 1
            };
            Grid.SetRow(line, i);
            Grid.SetColumn(line, 0);
            myGrid.Children.Add(line);
            // draw text
            Viewbox vb_txtBlock = new Viewbox();
            TextBlock txtBlock = new TextBlock();
            txtBlock.Text = "Line " + (i + 1);
            vb_txtBlock.Child = txtBlock;
            Grid.SetRow(vb_txtBlock, i);
            Grid.SetColumn(vb_txtBlock, 1);
            myGrid.Children.Add(vb_txtBlock);
        }
    }

I get a valid ActualWidth when debugging.

0
Amol Bavannavar On

You can add your code inside overridden method OnRenderSizeChanged() as follow's

    protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo)
    {
        base.OnRenderSizeChanged(sizeInfo);
        ////Here put your code.
    }