I'm newbie in Live Streaming logics but I now have a Wowza backended setup and i got following streams out from server:
http://.................../mychannel/playlist.m3u8
http://.................../mychannel/Manifest
rtmp://.................../mychannel&streamType=live
rtsp://.................../mychannel
So lets say for iOS
, i simply put:
<video x-webkit-airplay="allow" type="video/m3u8" controls src="http://........../mychannel/playlist.m3u8" />
For Desktop/ Flash
Playbacks:
<object>
<param name="movie" value="http://fpdownload.adobe.com/strobe/FlashMediaPlayback.swf"></param>
<param name="flashvars" value="src=rtmp://................/mychannel&streamType=live"></param>
<param name="allowFullScreen" value="true"></param>
<param name="allowscriptaccess" value="always"></param>
<embed src="http://fpdownload.adobe.com/strobe/FlashMediaPlayback.swf" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="360" flashvars="src=rtmp://.............mychannel&streamType=live"></embed>
</object>
Then for Android
direct streaming:
<a href="rtsp://............/mychannel">Play</a>
So now the BIG QUESTION comes!
The only 1 thing i just want to know is:
- How can i make (any of) above Streams to BE PLAYABLE on WINDOWS PHONES simply?
- SIMPLY means, as like above ones, i can just simply hard-code inside my HTML page!
(I totally DO NOT know about Windows & its programmings/ sdks/ as well)
I think until now on windows phone 8.1 https://github.com/mntone/RtmpClient can help you.