I have a function in my application that helps the user pick Image from gallery or take a photo with camera.
_getImage(ImageSource source) async {
// ignore: deprecated_member_use
File selectedImage = await ImagePicker.pickImage(
source: source,
imageQuality: 50,
maxWidth: 400.0,
).whenComplete(() {
setState(() {});
});
if (_imageFile == null) return;
setState(() {
_imageFile = selectedImage;
});
}
I am using this image_picker dependency and I followed the example I found therein and also examples of possible updates done by others online. From a suggestion on this stackoverflow question, I'm advised to add the whenComplete therein, which I did.
When I select an image from my gallery, it doesn't update the image view widget in my screen. Neither does the camera option work. What could I possibly be missing?
Here's my Image widget that displays the image:
return Stack(
alignment: AlignmentDirectional.bottomCenter,
children: <Widget>[
Image.file(
_imageFile,
fit: BoxFit.cover,
height: 250,
),
Container(
width: 250.0,
height: 100.0,
color: Colors.black54,
child: Column(
children: <Widget>[
Text(
'Change Image',
style: TextStyle(
color: Colors.white,
fontSize: 22.0,
fontWeight: FontWeight.w400,
),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
//camera button
IconButton(
icon: Icon(FontAwesomeIcons.camera),
onPressed: () => _getImage(ImageSource.camera),
color: kThemeStyleButtonFillColour,
),
SizedBox(width: 20.0),
IconButton(
icon: Icon(FontAwesomeIcons.fileImport),
onPressed: () => _getImage(ImageSource.gallery),
color: kThemeStyleButtonFillColour,
),
],
),
],
),
),
SizedBox(height: 32.0),
],
);
You're using the wrong logic inside
if
statement.Right way to do this,
if(selectedImage != null) { Update image widget here }
I think
imageFile
variable has not been assigned any file initially so the conditionimageFile == null
is always true and the image widget is never updated.