Alright , i am trying to merge two images(superimpose one image on top of another) using writeablebitmapex library's blit method. And after applying the blit all i am getting is a transparent image with no content.
I would like to superimpose the curtain image on top of the window image.
Source Code :
WriteableBitmap photoWriteableBitMap = await new WriteableBitmap(1,1).FromContent(new Uri("ms-appx:///Curtain1.jpg"));
WriteableBitmap frameWriteableBitMap = await new WriteableBitmap(1, 1).FromContent(new Uri("ms-appx:///Window1.jpg"));
var merge = new WriteableBitmap(750, 750);
merge.Blit(new Rect(0, 0, 100, 100), photoWriteableBitMap, new Rect(0, 0, photoWriteableBitMap.PixelWidth, photoWriteableBitMap.PixelHeight));
merge.Blit(new Rect(0, 0, 200, 200), frameWriteableBitMap, new Rect(0, 0, frameWriteableBitMap.PixelWidth, frameWriteableBitMap.PixelHeight));
// Assign the merged writeable bitmap to the image source.
imgMain.Source = merge;
Please let me know what i am doing wrong.
I have found an answer to my solution in case anyone stumbles upon here.
First thing , I was unnecessarily trying to include an extra bitmap(merge) for the desired output.
All I had to do was apply the blit on the window image and set the source and the destination rectangles appropriately.
Below is the final code which works for me ,
This is how my final image looks :