I am trying to an animation using monogame. I tried using TexturePacker Loader nugget package .In the file SpriteRender.cs in the last function:
this.spriteBatch.Draw(
texture: sprite.Texture,
position: position,
sourceRectangle: sprite.SourceRectangle,
color: color,
rotation: rotation,
origin: origin,
scale: new Vector2(scale, scale),
effect: spriteEffects);
am getting error here that says:
The best overload for 'Draw' does not have a parameter named 'Position'
The best overload for 'Draw' does not have a parameter named 'effect'
Can someone help me to figure this out