I am trying to use the COM-based Windows Firewall API for traversing the existing Firewall rules and find out if one specific rule exists among them.
Currently I have difficulties with understanding what is going on in the Cleanup
part of this example (https://learn.microsoft.com/en-us/previous-versions/windows/desktop/ics/c-enumerating-firewall-rules):
/********************************************************************++
Copyright (C) Microsoft. All Rights Reserved.
Abstract:
This C++ file includes sample code for enumerating Windows Firewall
rules using the Microsoft Windows Firewall APIs.
********************************************************************/
#include <windows.h>
#include <stdio.h>
#include <comutil.h>
#include <atlcomcli.h>
#include <netfw.h>
#pragma comment( lib, "ole32.lib" )
#pragma comment( lib, "oleaut32.lib" )
#define NET_FW_IP_PROTOCOL_TCP_NAME L"TCP"
#define NET_FW_IP_PROTOCOL_UDP_NAME L"UDP"
#define NET_FW_RULE_DIR_IN_NAME L"In"
#define NET_FW_RULE_DIR_OUT_NAME L"Out"
#define NET_FW_RULE_ACTION_BLOCK_NAME L"Block"
#define NET_FW_RULE_ACTION_ALLOW_NAME L"Allow"
#define NET_FW_RULE_ENABLE_IN_NAME L"TRUE"
#define NET_FW_RULE_DISABLE_IN_NAME L"FALSE"
// Forward declarations
void DumpFWRulesInCollection(INetFwRule* FwRule);
HRESULT WFCOMInitialize(INetFwPolicy2** ppNetFwPolicy2);
int __cdecl main()
{
HRESULT hrComInit = S_OK;
HRESULT hr = S_OK;
ULONG cFetched = 0;
CComVariant var;
IUnknown *pEnumerator;
IEnumVARIANT* pVariant = NULL;
INetFwPolicy2 *pNetFwPolicy2 = NULL;
INetFwRules *pFwRules = NULL;
INetFwRule *pFwRule = NULL;
long fwRuleCount;
// Initialize COM.
hrComInit = CoInitializeEx(
0,
COINIT_APARTMENTTHREADED
);
// Ignore RPC_E_CHANGED_MODE; this just means that COM has already been
// initialized with a different mode. Since we don't care what the mode is,
// we'll just use the existing mode.
if (hrComInit != RPC_E_CHANGED_MODE)
{
if (FAILED(hrComInit))
{
wprintf(L"CoInitializeEx failed: 0x%08lx\n", hrComInit);
goto Cleanup;
}
}
// Retrieve INetFwPolicy2
hr = WFCOMInitialize(&pNetFwPolicy2);
if (FAILED(hr))
{
goto Cleanup;
}
// Retrieve INetFwRules
hr = pNetFwPolicy2->get_Rules(&pFwRules);
if (FAILED(hr))
{
wprintf(L"get_Rules failed: 0x%08lx\n", hr);
goto Cleanup;
}
// Obtain the number of Firewall rules
hr = pFwRules->get_Count(&fwRuleCount);
if (FAILED(hr))
{
wprintf(L"get_Count failed: 0x%08lx\n", hr);
goto Cleanup;
}
wprintf(L"The number of rules in the Windows Firewall are %d\n", fwRuleCount);
// Iterate through all of the rules in pFwRules
pFwRules->get__NewEnum(&pEnumerator);
if(pEnumerator)
{
hr = pEnumerator->QueryInterface(__uuidof(IEnumVARIANT), (void **) &pVariant);
}
while(SUCCEEDED(hr) && hr != S_FALSE)
{
var.Clear();
hr = pVariant->Next(1, &var, &cFetched);
if (S_FALSE != hr)
{
if (SUCCEEDED(hr))
{
hr = var.ChangeType(VT_DISPATCH);
}
if (SUCCEEDED(hr))
{
hr = (V_DISPATCH(&var))->QueryInterface(__uuidof(INetFwRule), reinterpret_cast<void**>(&pFwRule));
}
if (SUCCEEDED(hr))
{
// Output the properties of this rule
DumpFWRulesInCollection(pFwRule);
}
}
}
Cleanup:
// Release pFwRule
if (pFwRule != NULL)
{
pFwRule->Release();
}
// Release INetFwPolicy2
if (pNetFwPolicy2 != NULL)
{
pNetFwPolicy2->Release();
}
// Uninitialize COM.
if (SUCCEEDED(hrComInit))
{
CoUninitialize();
}
return 0;
}
// Output properties of a Firewall rule
void DumpFWRulesInCollection(INetFwRule* FwRule)
{
variant_t InterfaceArray;
variant_t InterfaceString;
VARIANT_BOOL bEnabled;
BSTR bstrVal;
long lVal = 0;
long lProfileBitmask = 0;
NET_FW_RULE_DIRECTION fwDirection;
NET_FW_ACTION fwAction;
struct ProfileMapElement
{
NET_FW_PROFILE_TYPE2 Id;
LPCWSTR Name;
};
ProfileMapElement ProfileMap[3];
ProfileMap[0].Id = NET_FW_PROFILE2_DOMAIN;
ProfileMap[0].Name = L"Domain";
ProfileMap[1].Id = NET_FW_PROFILE2_PRIVATE;
ProfileMap[1].Name = L"Private";
ProfileMap[2].Id = NET_FW_PROFILE2_PUBLIC;
ProfileMap[2].Name = L"Public";
wprintf(L"---------------------------------------------\n");
if (SUCCEEDED(FwRule->get_Name(&bstrVal)))
{
wprintf(L"Name: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_Description(&bstrVal)))
{
wprintf(L"Description: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_ApplicationName(&bstrVal)))
{
wprintf(L"Application Name: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_ServiceName(&bstrVal)))
{
wprintf(L"Service Name: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_Protocol(&lVal)))
{
switch(lVal)
{
case NET_FW_IP_PROTOCOL_TCP:
wprintf(L"IP Protocol: %s\n", NET_FW_IP_PROTOCOL_TCP_NAME);
break;
case NET_FW_IP_PROTOCOL_UDP:
wprintf(L"IP Protocol: %s\n", NET_FW_IP_PROTOCOL_UDP_NAME);
break;
default:
break;
}
if(lVal != NET_FW_IP_VERSION_V4 && lVal != NET_FW_IP_VERSION_V6)
{
if (SUCCEEDED(FwRule->get_LocalPorts(&bstrVal)))
{
wprintf(L"Local Ports: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_RemotePorts(&bstrVal)))
{
wprintf(L"Remote Ports: %s\n", bstrVal);
}
}
else
{
if (SUCCEEDED(FwRule->get_IcmpTypesAndCodes(&bstrVal)))
{
wprintf(L"ICMP TypeCode: %s\n", bstrVal);
}
}
}
if (SUCCEEDED(FwRule->get_LocalAddresses(&bstrVal)))
{
wprintf(L"LocalAddresses: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_RemoteAddresses(&bstrVal)))
{
wprintf(L"RemoteAddresses: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_Profiles(&lProfileBitmask)))
{
// The returned bitmask can have more than 1 bit set if multiple profiles
// are active or current at the same time
for (int i=0; i<3; i++)
{
if ( lProfileBitmask & ProfileMap[i].Id )
{
wprintf(L"Profile: %s\n", ProfileMap[i].Name);
}
}
}
if (SUCCEEDED(FwRule->get_Direction(&fwDirection)))
{
switch(fwDirection)
{
case NET_FW_RULE_DIR_IN:
wprintf(L"Direction: %s\n", NET_FW_RULE_DIR_IN_NAME);
break;
case NET_FW_RULE_DIR_OUT:
wprintf(L"Direction: %s\n", NET_FW_RULE_DIR_OUT_NAME);
break;
default:
break;
}
}
if (SUCCEEDED(FwRule->get_Action(&fwAction)))
{
switch(fwAction)
{
case NET_FW_ACTION_BLOCK:
wprintf(L"Action: %s\n", NET_FW_RULE_ACTION_BLOCK_NAME);
break;
case NET_FW_ACTION_ALLOW:
wprintf(L"Action: %s\n", NET_FW_RULE_ACTION_ALLOW_NAME);
break;
default:
break;
}
}
if (SUCCEEDED(FwRule->get_Interfaces(&InterfaceArray)))
{
if(InterfaceArray.vt != VT_EMPTY)
{
SAFEARRAY *pSa = NULL;
pSa = InterfaceArray.parray;
for(long index= pSa->rgsabound->lLbound; index < (long)pSa->rgsabound->cElements; index++)
{
SafeArrayGetElement(pSa, &index, &InterfaceString);
wprintf(L"Interfaces: %s\n", (BSTR)InterfaceString.bstrVal);
}
}
}
if (SUCCEEDED(FwRule->get_InterfaceTypes(&bstrVal)))
{
wprintf(L"Interface Types: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_Enabled(&bEnabled)))
{
if (bEnabled)
{
wprintf(L"Enabled: %s\n", NET_FW_RULE_ENABLE_IN_NAME);
}
else
{
wprintf(L"Enabled: %s\n", NET_FW_RULE_DISABLE_IN_NAME);
}
}
if (SUCCEEDED(FwRule->get_Grouping(&bstrVal)))
{
wprintf(L"Grouping: %s\n", bstrVal);
}
if (SUCCEEDED(FwRule->get_EdgeTraversal(&bEnabled)))
{
if (bEnabled)
{
wprintf(L"Edge Traversal: %s\n", NET_FW_RULE_ENABLE_IN_NAME);
}
else
{
wprintf(L"Edge Traversal: %s\n", NET_FW_RULE_DISABLE_IN_NAME);
}
}
}
// Instantiate INetFwPolicy2
HRESULT WFCOMInitialize(INetFwPolicy2** ppNetFwPolicy2)
{
HRESULT hr = S_OK;
hr = CoCreateInstance(
__uuidof(NetFwPolicy2),
NULL,
CLSCTX_INPROC_SERVER,
__uuidof(INetFwPolicy2),
(void**)ppNetFwPolicy2);
if (FAILED(hr))
{
wprintf(L"CoCreateInstance for INetFwPolicy2 failed: 0x%08lx\n", hr);
goto Cleanup;
}
Cleanup:
return hr;
}
In particular, these lines confuse me:
// Release pFwRule
if (pFwRule != NULL)
{
pFwRule->Release();
}
The pFwRule
pointer gets overwritten on each iteration, so here we are explicitly Release
ing only the last Rule that was obtained via QueryInterface
in the while
loop above.
Release
ing a pointer obtained from a successfull call to QueryInterface
is logical, because QueryInterface
calls AddRef
before returning (which is explicitly stated in the documentation).
But what I cannot understand, is:
Why don't we
Release
all the previously traversed Rules before querying a next one in the loop? Have they been released implicitly somewhere? DoesQueryInterface
callRelease
undercover in case a non-null pointer is passed to it?Why don't we call
Release
onpFwRules
? Doesn't theINetFwPolicy2::get_Rules
function give us a new pointer to a COM object, which isAddRef
'ed before being returned to us (and thus must beRelease
d by the caller in the end)?The same question about the
pEnumerator
pointer obtained fromget__NewEnum
: why don't weRelease
this one as well?
The code is indeed leaking COM memory.
Every call to an interface's
AddRef()
method must have a matching call to itsRelease()
method. ANY function call that outputs an interface pointer must callAddRef()
on it before exit, and the caller must then callRelease()
on it afterwards.The general rule is, for any function that allocates and returns memory to the caller, the caller must free it when done using it.
So, to answer your questions:
Yes, there are missing calls to
Release()
in this code, so there are COM interfaces being leaked - specifically:pFwRules
,pEnumerator
, andpFwRule
are not beingRelease()
'd properly.DumpFWRulesInCollection()
is also leaking COM memory as well. It is not freeing any of theBSTR
strings that are output byFwRule
's methods. And also, when it callsSafeArrayGetElement()
in a loop, it is not clearing theInterfaceString
on each iteration.No,
QueryInterface()
does not implicitlyRelease()
a non-null pointer. Just asSafeArrayGetElement()
does not clear the element being written to.