When i Click on the play button my Spire flies off into the ceiling of my map.
I have a simple png as a sprite in unity.
I use a tilemap for the level i made which has a TilemapCollider2D and a BoxCollider2D.
https://imgur.com/2tggchP <- photo of what is happening.
My character has a BoxCollider2D and a Rigidbody2D.
I'm making a side scroller in case that is necessary to know.
The gravity and stuff for the character is normal and so is the mass.
My character(s) should just stay on the ground.