I have an NSStatusItem that has an NSMenuItem which contains a custom NSView. this NSView contains 3 Subviews of NSBox which are clickable (implemented the mouseDown event). Strangely, when I run the application and I enter the statusItem right after I pressed the 'Play'-Button I have to click the NSBox just one time (this returns clickCount = 1). When I enter another window or view and I go back to the statusItem and I try to click one of the NSBoxes nothing happens. When I double click the items, the actions happen and the clickCount is also equal to 1.
-(void)mouseDown:(NSEvent *)theEvent {
NSLog(@"ClickCount: %ld", theEvent.clickCount);
if ([delegate respondsToSelector:@selector(boxClicked:)]) {
[delegate boxClicked:self];
}
}
Does anyone have any idea why this is happening and how I can solve this?
EDIT (full m-file code):
#import "ClickableBox.h"
@implementation ClickableBox
@synthesize delegate;
- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent
{
return YES;
}
- (void)viewDidMoveToWindow {
[self addTrackingRect:[self bounds] owner:self userData:NULL assumeInside:NO];
}
-(void)mouseEntered:(NSEvent *)theEvent {
if ([delegate respondsToSelector:@selector(boxRolledOver:)]) {
[delegate boxRolledOver:self];
}
}
-(void)mouseExited:(NSEvent *)theEvent {
if ([delegate respondsToSelector:@selector(boxExited:)]) {
[delegate boxExited:self];
}
}
-(void)mouseDown:(NSEvent *)theEvent {
NSLog(@"ClickCount: %ld", theEvent.clickCount);
if ([delegate respondsToSelector:@selector(boxClicked:)]) {
[delegate boxClicked:self];
}
}
- (void)dealloc {
[delegate release];
[super dealloc];
}
@end
This could be because your view is not key. You can set a delegate for your NSMenu and on
-menuWillOpen:
you can call[boxView.window makeFirstResponder:boxView];
to make it key.