Is there an equivalent ? Is it an iPhone limitation or an OpenGL version limitation ? I can't find the mipmap level feature anywhere.
ES 1.1 doesn't support it.
Though you might check if your implementation has EXT_texture_lod_bias.
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
ES 1.1 doesn't support it.
Though you might check if your implementation has EXT_texture_lod_bias.