What is the recommended naming convention for include guards?

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How are include guards typically named? I tend to see this a lot:

#ifndef FOO_H
#define FOO_H

// ...

#endif

However, I don't think that's very intuitive. Without seeing the file name it's difficult to tell what FOO_H is there for and what its name refers to.

What's considered best practice?

9

There are 9 answers

2
Nathan Osman On BEST ANSWER

From my own experience, the convention is to name the inclusion guards after the header file containing them with the exception that the name is all in caps and the period is replaced with an underscore.

So test.h becomes TEST_H.

Real life examples of this include Qt Creator, which follows this convention when auto-generating class header files.

0
Jerry Coffin On

I normally use something like FOO_H_INCLUDED_. A few (Microsoft) headers have what looks a lot like a string representation of a GUID, but I've never needed anything quite that elaborate.

0
John On

Replace FOO_H with FOO_H_INCLUDED and it's clearer.

0
Becuzz On

Usually people do that by file name so that each file's code only gets compiled and added once. You could make FOO_H whatever you want, but almost everything I've ever coded or seen has used the file name. Just make sure it's unique because you don't want your FOO_H conflicting with someone else's FOO_H.

5
Marlon On

Taken directly from google's style guide:

All header files should have #define guards to prevent multiple inclusion. The format of the symbol name should be <PROJECT>_<PATH>_<FILE>_H_. To guarantee uniqueness, they should be based on the full path in a project's source tree. For example, the file foo/src/bar/baz.h in project foo should have the following guard:

 #ifndef FOO_BAR_BAZ_H_
 #define FOO_BAR_BAZ_H_
 ...
 #endif  // FOO_BAR_BAZ_H_

I use this style in my own projects.

2
Benjamin Lindley On

I usually look what time it is and just append that to the end of it, i.e. FOO_H_248, it's an extra precaution, and you'll never have to remember it anyway, so you don't need to worry about the fact that it's cryptic.

1
dv_ On

As others mentioned before, a very common convention is to use the uppercase version of the name, and the dot replaced by an underscore: foo.h -> FOO_H

However, this can lead to name collisions with simple and/or common names. For this reason, autogenerated header like the stdafx.h in non-empty Visual C C++ projects append some random string, like:

#ifndef FOO_H__NsknZfLkajnTFBpHIhKS
#define FOO_H__NsknZfLkajnTFBpHIhKS
#endif

http://www.random.org/strings/ is a useful random generator for this.

Also, if the file is part of some submodule, or its contents reside in one specific namespace, I tend to add that to the guard too:

#ifndef SOMECOMPONENT_FOO_H__NsknZfLkajnTFBpHIhKS
#define SOMECOMPONENT_FOO_H__NsknZfLkajnTFBpHIhKS

namespace somecomponent
{
  ...
}

#endif
0
catphive On

Look at the code that #include's your header.

If it is something like:

#include "mylib/myheader.h"

mylib/myheader.h is already a unique name. Just capitalize and replace / and . with _

#define MYLIB_MYHEADER_H

If you have two headers on your include path with the same name relative to the include path, you already have a collision at that level.

2
Matthieu M. On

I personally follow Boost's recommendation. It's perhaps one of the largest collection of C++ libraries of good quality around and they don't have problem.

It goes like:

<project>_<path_part1>_..._<path_partN>_<file>_<extension>_INCLUDED

// include/pet/project/file.hpp
#ifndef PET_PROJECT_FILE_HPP_INCLUDED

which is:

  • legal (note that beginning by _[A-Z] or containing __ is not)
  • easy to generate
  • guaranteed to be unique (as a include guard) within a project (else you have two files at the same place)
  • guaranteed not to be used for anything else (if you end another macro with INCLUDED you're spoiling for a fight)

I've read about GUID but those look weird.

And obviously I'd rather than all compilers implement #pragma once (or better, #pragma multiple and "once" be the default behavior...)