It means forcing (re)creation of the type, even if it has other type dependencies. For instance, if you have these types:
type O_Object is (
Prop1 INT,
Prop2 INT
);
type T_ObjectTable is table of O_Object;
If you would like to modify O_Object, you will get an error, because T_ObjectTable depends on it. Using FORCE, you can recreate the object (though T_ObjectTable will need recompiling afterwards).
This won't work though if there are table dependencies (actual tables, not table-of-object types). In that case, the create statement will fail with or without FORCE.
It means forcing (re)creation of the type, even if it has other type dependencies. For instance, if you have these types:
If you would like to modify O_Object, you will get an error, because T_ObjectTable depends on it. Using FORCE, you can recreate the object (though T_ObjectTable will need recompiling afterwards).
This won't work though if there are table dependencies (actual tables, not table-of-object types). In that case, the create statement will fail with or without FORCE.
It's in the docs too :)