I'm using Application Loader 3.1 and i've found that these messages happened because Apple was not accepting watchkit. Nowadays Apple already accepts them so i don't know why i'm getting theses errors. Some help?

I'm using Application Loader 3.1 and i've found that these messages happened because Apple was not accepting watchkit. Nowadays Apple already accepts them so i don't know why i'm getting theses errors. Some help?

Turns out Xcode 6.2 adds the *.app to your Bundle Resources. This causes the errors.
You should go to Project->Targets->App->Build Phases->Copy Bundle Resources and delete the *.app file.