The following code allows to create a font with different weights.
func makeFont(weight: CGFloat, size: CGFloat) -> UIFont {
var attributesDict = [String: Any]()
attributesDict["Weight"] = weight
/* Rubik-Light - is a variable font */
let fontDescriptor = UIFontDescriptor(
fontAttributes: [
UIFontDescriptor.AttributeName.name : "Rubik-Light",
kCTFontVariationAttribute as UIFontDescriptor.AttributeName : attributesDict
]
)
return UIFont(descriptor: fontDescriptor, size: size)
}
It works fine on ios 13 and below, but doesn't work on iOS 14. Is there any solution?
Solved. iOS 14 expects attribute ID instead of its name ("Weight").
So, attributeDict should look like this:
Attribute ID can be obtained as follows: