I am making a simple program that displays a background image and animates a simple sprite with only 3 frames. Every time I run it, it gives me the error
screen.blit(firstexp[currentimage], (xpos,ypos)) IndexError: list index out of range
I've been working with this for a while now and I'm not sure what to do anymore. Any help would be greatly appreciated, here's my code:
import pygame, sys, random
from pygame.locals import *
pygame.init()
class Cat(pygame.sprite.Sprite):
animationArray = []
numframes = 0
currentframe = 0
anispeed = 0
lastdraw = 0
xspeed = 5
xpos = 10
ypos = 10
def __init__(self, imgname, startx, starty, w, h, numframes, anispeed):
pygame.sprite.Sprite.__init__(self)
spsheet = pygame.image.load(imgname)
f1 = spsheet.subsurface(0,0,120,60)
self.animationArray.append(f1)
f2 = spsheet.subsurface(0,60,120,60)
self.animationArray.append(f2)
f3 = spsheet.subsurface(0,120,120,60)
self.animationArray.append(f3)
self.numframes = 3
self.currentframe = 0
self.anispeed = anispeed
def update(self, secs):
self.xpos = self.xpos + self.xspeed
self.lastdraw = self.lastdraw+secs
if self.lastdraw self.anispeed:
self.currentframe = self.currentframe+1
if self.currentframe==2:
self.currentframe=0
self.lastdraw = 0
self.image = self.animationArray[self.currentframe]
self.rect = (self.xpos,0,0,120,180)
def setEnv(background):
clock = pygame.time.Clock()
backimage = pygame.image.load(background)
w = backimage.get_rect().w
h = backimage.get_rect().h
screen = pygame.display.set_mode((w,h))
return clock, backimage, screen
###main game code
clock, backimage, screen = setEnv("landscape-illustration.jpg")
allSprites = pygame.sprite.Group() collSprites = pygame.sprite.Group()
catx = Cat("runningcat.png", 0,0,120,180,3,1)
allSprites.add(catx)
collSprites.add(catx)
screen.blit(backimage,(0,0))
while True:
secs = clock.tick(30)/1000
for event in pygame.event.get():
if event.type==pygame.QUIT:
sys.exit()
allSprites.clear(screen, backimage)
allSprites.update(secs)
allSprites.draw(screen)
collSprites.draw(screen)
pygame.display.flip()
You need to change the
update()
method of Cat class. Try something like this :if you want to know what is problem with your code, you can print value of
cat.currentframe
.