Using libdc1394 in XCode/Mac OS 10.9 gives linker errors - Undefined symbols for architecture x86_64

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I am gearing up to use libdc1394 for camera capture on Mac OS 10.9/XCode5 and I am running into Apple Mach-O Linker Errors. I am working off of what seemed to be good instructions for libdc1394 and XCode, and was successful in locating libdc1394.dylib, including , and getting to hello world, which should mean everything is properly connected.

I am new to XCode Development so please be detailed in your answer if possible! I understand that this may have something to do with the targeting of the build.


The next step was to build a simple example (grab_color_image.c), but I am getting a ton of linker errors, starting with anything in void cleanup_and_exit(dc1394camera_t *camera), which I commented out:

void cleanup_and_exit(dc1394camera_t *camera)
{
//    dc1394_video_set_transmission(camera, DC1394_OFF);
//    dc1394_capture_stop(camera);
//    dc1394_camera_free(camera);
//    exit(1);
}

For example, uncommenting the first line above gives: *Undefined symbols for architecture x86_64: "_dc1394_video_set_transmission", referenced from: cleanup_and_exit(__dc1394_camera**) in main.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)


Below I tried to move further in the program, leaving the stuff above commented out ...

The program below gives a similar error at d = dc1394_new ();: Undefined symbols for architecture x86_64: "_dc1394_new", referenced from: _main in main.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)

#include <iostream>
#include <dc1394/dc1394.h>
#include <stdio.h>
#include <stdint.h>
#include <dc1394/dc1394.h>
#include <stdlib.h>
#include <inttypes.h>

#ifndef _WIN32
#include <unistd.h>
#endif

#define IMAGE_FILE_NAME "image.ppm"

/*-----------------------------------------------------------------------
 *  Releases the cameras and exits
 *-----------------------------------------------------------------------*/
void cleanup_and_exit(dc1394camera_t *camera)
{
//    dc1394_video_set_transmission(camera, DC1394_OFF);
//    dc1394_capture_stop(camera);
//    dc1394_camera_free(camera);
//    exit(1);
}

int main(int argc, const char * argv[])
{
    FILE* imagefile;
    dc1394camera_t *camera;
    unsigned int width, height;
    dc1394video_frame_t *frame=NULL;
    //dc1394featureset_t features;
    dc1394_t * d;
    dc1394camera_list_t * list;
    dc1394error_t err;

    d = dc1394_new ();    // <-- THIS gives a linker error, the above stuff is fine
//    if (!d)
//        return 1;
//    err=dc1394_camera_enumerate (d, &list);
//    DC1394_ERR_RTN(err,"Failed to enumerate cameras");


    // insert code here...
    std::cout << "Hello, World!\n";
    return 0;
}

As I mentioned before, I am altogether new to XCode development, and suspect it may have something to do with the "build target", but it's not totally obvious. Here is a snapshot of some basic info (sorry it is a bit blurry): enter image description here

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user391339 On

I needed to click the checkbox on target membership for libdc1394.dylib.

Clicking libdc1394.dylib on the left side of XCode brings up this on the right side. I needed to add target membership. Although in the initial part of the instructions #include worked, it didn't later because the dylib library wasn't linked to the project, and thus the symbols weren't defined for the linker. (or something like that ...)

enter image description here