I'm trying to implement CADisplayLink
for some animations, but when I try to access my MainData
environment object properties from inside class MyAnimations
, I get the fatal error No ObservableObject of type MainData found. A View.environmentObject(_:) for MainData may be missing as an ancestor of this view.
In SceneDelegate, I have MainData
set as an environment object on ContentView
:
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
var mainData = MainData()
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Create the SwiftUI view that provides the window contents.
let contentView = ContentView()
// Use a UIHostingController as window root view controller.
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: contentView.environmentObject(self.mainData))
self.window = window
window.makeKeyAndVisible()
}
}
...
}
And here's the class with CADisplayLink
. createDisplayLink()
is called from ContentView
:
class MyAnimations: NSObject{
@EnvironmentObject var mainData: MainData
func createDisplayLink() {
let displaylink = CADisplayLink(target: self, selector: #selector(step))
displaylink.add(to: .current, forMode: RunLoop.Mode.default)
}
@objc func step(link: CADisplayLink) {
mainData.displayLinkY += 1.5 //Error here
mainData.displayLinkX += 1.5
}
}
My question is: how can I change environment object properties displayLinkX
and displayLinkY
from inside step()
?
Just remove
@EnvironmentObject
property wrapper, it is for SwiftUI only