Using Cheat Engine to accelerate time in a Flash program

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I have a flash exe file which has a set of inputs and does a simulation for it. The simulation takes real time to execute and takes about a day to complete 1 round. And I need to get large amounts of data from it.

It was made with Macromedia Director 8.5 which Wikipedia says was released in 2001.

I was trying to use Cheat Engine to make the time faster but I am unable to find the address to modify ! I did not know what datatype the time was stored in, so I used "All" in value type and kept tryint ot find the "Increased Value" it was able to shorten the list to ~250 values, but I am unable to shorten it anymore. The only thing I can see in the simulator is the "hh:mm:ss" time format. And a few buttons to pause, play, stop, load variables, etc.

What I'm trying to do:

I'm trying to find the time variable, check what increments it, and make it increment faster.

Things I already tried (and failed) :

I tried running it in a Virtualbox with accelerated system time (on virtualbox) to get faster data - the flash program still ran in real time.

I tried recreating it's simulation, but I do not know the physics parameters it uses - it is too complex.

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GuidedHacking On

Cheat Engine has a built in Speed Hack Function, this should be the first thing you try:

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It works on 99% of games. If that doesn't work for you, then you have a lot of reverse engineering to do.