I have successfully imported an Unity3d 5.1 project to Android Studio in order to enhance my project with some Android specific stuff. I am able to run the project on my phone and everything works as expected.
The problem is now that I don't want to copy my Android specific code each time to the newly exported unity project that i create whenever I update a scene in Unity.
So my questions are:
- Which files do I need to update in my Android Studio project after I updated a scene in Unity and exported it as Android Studio Project so that the new scene appears in my Android app?
- Is there an easier way than copying files from the Unity Export to the Android project in order to update the scene?