University e-learning platform using Tin Can API and an LRS

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I have a project where I aim to create a cross platform e-learning experience for my university. I plan to create it using HTML 5 and implement Tin Can/ Experience API but as it is relatively new I am unsure how to go about doing this.

My end product will rely heavily on gamification and utilise interactive learning games (Flash), a leader board system and individual student profiles. I am aware Tin can requires an LRS but as this is my first time creating an e learning product, finding a starting point seems to be proving difficult.


Where do I start in regards to an LRS or Tin Can and is this even the best solution to the project?

Any tutorial links and guidance will be greatly appreciated.

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Andrew Downes On BEST ANSWER

From what you describe, Tin Can does seem like the most appropriate e-learning standard for your solution.

In terms of getting started, probably the best thing to do is register for a free LRS account somewhere like SCORM Cloud and take a look at the prototypes at http://tincanapi.com/prototypes/, especially the Tetris example, and the code libraries on the same site (I'm only allowed by Stack Overflow to post 2 links)

Due to the large effort involved, I don't recommend that you attempt to build an LRS, but rather that you build a solution that will interoperate with any standards compliant LRS. I think that will give you a nicer solution for a University project too.