Unity3d: How to Integrate Parse in Unity for iOs Builds?

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I'm trying to integrate parse analytics into my app. I'm using unity, and inside the editor Parse works fine, but when I build for iOS I don´t receive any errors... however Parse is not receiving data from my iOS device.

I imported from the Asset Store all the parse files, am I missing something?.

Thank you very much for your help!

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Andy On

Have you connected your application to Parse? You need to specify your Application ID and .NET Key. It may be a good idea to try the quickstart they have on their website, rather than the Unity Asset Store. More details on how those credentials are used can be found in the docs.