Unity3D Assets Bundle Manifest

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Good Day! I'm new with assets bundle in unity, so I have a question: "Is it necessary to use AssetBundleManifest with LoadFromCacheOrDownload function"? And, is AssetBundleManifest file common for all bundles?

In my project, I create a lot of new asset bundles every month. So should I rewrite AssetBundleManifest manually every time?

P.S. I apologize if the wording of the question is incorrect.

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Radu Diță On

AssetBundleManifest is not mandatory it is just a suggestion from Unity so you know what's packed into the asset bundle.

You can have a bundle without a manifest but if you decide to use it you'll probably need to use it every time you build a new bundle.