Unity3D 2D game. Fit camera horizontally

884 views Asked by At

I'm working on Unity3D 2D mobile game and I've got a problem connected with aspect ratio. When changing aspect ratio the camera always fits vertically. For landscape mode games it is a good practice. For portrait mode games it is better to fit camera horizontally. So My game needs to fit camera horizontally. Please help me with it.

1

There are 1 answers

0
Ogen On

Let's say your aspect ratio is 4:3

If you want to make your camera fit landscape mode of 16 units wide, you would make your camera a size of 16 / 4 * 4

If you want to make your camera fit portrait mode of 16 units tall, you would make your camera a size of 16 / 3 * 4