UnitTest++ crashes in iOS project in XCode

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I appear to be getting crashes that are not caught by the C++ try { } catch { } construct (or which indicate that exception handling itself has become broken) when I include the source for UnitTest++.

The code compiles fine without any errors, but on runtime I get various crashes.

For example, the FixturesWithThrowingDtorsAreFailures built-in test fails with libc++abi.dylib: terminate called without an active exception. What I found about this error is that it means something went wrong in the exception handling process.

Is this a peculiarity of the way that Obj-C++ works? Has anyone else tried to get UnitTest++ working?

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