I'm trying to create a windows form which uses a property grid to display a list of objects. Right now I have a few classes. The first one, DisplayContainer, simply holds a list of objects and an instance of it acts as the selected object for my property grid
[TypeConverter(typeof(ExpandableObjectConverter))]
public class DisplayContainer
{
[CategoryAttribute("XRecord Data")]
public string Name { get; set; } //Name of the collection to uniquely ID it
[TypeConverter(typeof(ExpandableObjectConverter)),
CategoryAttribute("XRecord Data")]
public List<object> Objects { get; set; } //List of the objects to be manipulated
public DisplayContainer()
{
Objects = new List<object>();
}
}
The object I'm wanting to store is an instance of my Serialine class
[TypeConverter(typeof(SerialineConverter))]
public class Serialine
{
[CategoryAttribute("Points")]
public Seriapoint FirstPoint { get; set; }
[CategoryAttribute("Points")]
public Seriapoint SecondPoint { get; set; }
[CategoryAttribute("Dimensions"),
ReadOnlyAttribute(true)]
public double Length { get; set; }
public Serialine()
{
}
public Serialine(Seriapoint passedFirstPoint, Seriapoint passedSecondPoint)
{
FirstPoint = passedFirstPoint;
SecondPoint = passedSecondPoint;
UpdateLength();
}
public void UpdateLength()
{
double a = FirstPoint.X - SecondPoint.X;
double b = FirstPoint.Y - SecondPoint.Y;
double c = Math.Sqrt(Math.Pow(a, 2) + Math.Pow(b, 2));
Length = c;
}
public override string ToString()
{
return "First Point: " + FirstPoint.ToString() + "; Second Point: " + SecondPoint.ToString() + "; Length: " + Length.ToString() + ";";
}
/// <summary>
///
/// </summary>
/// <param name="pointToParse">String representation of point in the form of (X, Y, Z)</param>
public static Seriapoint ParsePoint(string pointToParse)
{
string[] coordinates = pointToParse.Split(',');
try
{
double xValue = Convert.ToDouble(coordinates[0]);
double yValue = Convert.ToDouble(coordinates[1]);
double zValue = Convert.ToDouble(coordinates[2]);
Seriapoint pointToReturn = new Seriapoint(xValue, yValue, zValue);
return pointToReturn;
}
catch (FormatException)
{
return null;
}
}
}
which uses this converter
public class SerialineConverter : ExpandableObjectConverter
{
public override bool CanConvertTo(ITypeDescriptorContext context, System.Type destinationType)
{
if (destinationType == typeof(Serialine))
{
return true;
}
return base.CanConvertTo(context, destinationType);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, System.Type destinationType)
{
if (destinationType == typeof(System.String) && value is Serialine)
{
Serialine sl = (Serialine)value;
return "Success: " + sl.FirstPoint.ToString() + " to " + sl.SecondPoint.ToString() + " with length " + sl.Length;
}
return base.ConvertTo(context, culture, value, destinationType);
}
public override bool CanConvertFrom(ITypeDescriptorContext context, System.Type sourceType)
{
if (sourceType == typeof(string))
return true;
return base.CanConvertFrom(context, sourceType);
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if (value is string)
{
try
{
string s = (string)value;
Serialine sl = new Serialine();
string[] parameters = s.Split(';');
sl.FirstPoint = Serialine.ParsePoint(parameters[0]);
sl.SecondPoint = Serialine.ParsePoint(parameters[1]);
sl.Length = Convert.ToDouble(parameters[2]);
}
catch
{
throw new ArgumentException("Can not convert '" + (string)value + "' to type Serialine");
}
}
return base.ConvertFrom(context, culture, value);
}
}
And this class for points
[TypeConverter(typeof(ExpandableObjectConverter))]
public class Seriapoint
{
public double X { get; set; }
public double Y { get; set; }
public double Z { get; set; }
public Seriapoint()
{
}
public Seriapoint(double passedX, double passedY, double passedZ)
{
X = passedX;
Y = passedY;
Z = passedZ;
}
public override string ToString()
{
return "(" + Math.Round(X, 2) + ", " + Math.Round(Y, 2) + ", " + Math.Round(Z, 2) + ")";
}
}
Now, what I'm getting is this:
But what I want is for dropping down the menu to show the actual objects instead of just a capacity and count for the list. I thought the ExpandableObjectConverter I put over my List objects in DisplayContainer would do that but apparently its not.