In my application, I am using TinySound for the sound system, but for some reason calling TinySound.init()
will lock up my application and prevent it from doing anything else. Is this a bug with TinySound, or user error that can be fixed?
TinySound locks up application
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I've downloaded the latest (1.1.1) version of TinySound and run example from https://github.com/finnkuusisto/TinySound/blob/master/example/TinySoundExample.java
But edited code
I got After init printed. So your issue is not related to
TinySound.init()
method directly. Most probably you start to play sound in the main thread. And the thread will be blocked until the whole file will be played.