Timing issue with image load?

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I have a draggable image class that displays an image as expected when it is the only object on the stage. But when I add other graphics objects the image is not visible until I mouseover where the image is located.

It seems like the stage needs an extra update when there are more graphics objects on the display list. Calling tick() or setting my update flag manually doesn’t solve the issue (presumably this happens too quickly).

I can hack around it by putting a counter in the tick function like
if(update || ticks < 10). Clearly, this is not really a solution; the tick code shouldn’t have to check the counter every tick, forever.

Does anybody know the correct way?

You can see it here: http://eduk8r.org/bridge/. You’ll have to mouseover the image the first time, though. (The image is located to the left hand side of the bridge).

The relevant code is in controller.js and DraggableImage.js.

UPDATE: I had thought that reloading the page was sufficient to display the image but that only seems to happen locally.

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