Template Metaprogramming w/Type Traits: Why does the first code compile and the second doesn't?

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I've got two sets of code, the first of which compiles and behaves as expected, but is [appearing to be] needlessly verbose:

template<point_type type, typename T>
struct point2d_base {
    std::enable_if_t<std::is_arithmetic_v<T>, T> x, y;
    template<point_type t2 = type>
    point2d_base(std::enable_if_t<t2 == point_type::generic, T> x = 0, T y = 0) :
        x(x), y(y) {}
    template<point_type t2 = type>
    explicit point2d_base(std::enable_if_t<t2 != point_type::generic, T> x = 0, T y = 0) :
        x(x), y(y) {}
/*Some unrelated code*/
};

This is the code I'd rather write, but I get many, many compile errors if I do it like this:

template<point_type type, typename T>
struct point2d_base {
    std::enable_if_t<std::is_arithmetic_v<T>, T> x, y;
    point2d_base(std::enable_if_t<type == point_type::generic, T> x = 0, T y = 0) :
        x(x), y(y) {}
    explicit point2d_base(std::enable_if_t<type != point_type::generic, T> x = 0, T y = 0) :
        x(x), y(y) {}
/*Some unrelated code*/
};

For reference sake, point_type is an "Enum Class" that contains three values: generic, corner, center.

My question is: Why does the first code compile, and the second doesn't?

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MRB On BEST ANSWER

You can't rely on your template class parameters for using std::enable_if. If you want to use std::enable_if with a function, you have to make that function a template function. It's because when you class template is instantiated all member function of that class instantiate too. You need a template member function to conditionally enable that function or not. (It's my guess and I think is correct)