I wanted only one landscape View between all Views so I added code bellow to the AppDelegate
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window:
UIWindow?) -> UIInterfaceOrientationMask {
return AppDelegate.orientationLock
}
and I've created a Custom Modifier like bellow to force specific view to be in landscape mode
struct LandScapeOrientation: ViewModifier {
func body(content: Content) -> some View {
content
.onAppear {
AppDelegate.orientationLock = UIInterfaceOrientationMask.landscapeLeft
UIDevice.current.setValue(UIInterfaceOrientation.landscapeLeft.rawValue, forKey: "orientation")
UINavigationController.attemptRotationToDeviceOrientation()
}
.onDisappear {
DispatchQueue.main.async {
AppDelegate.orientationLock = UIInterfaceOrientationMask.portrait
UIDevice.current.setValue(UIInterfaceOrientation.portrait.rawValue, forKey: "orientation")
UINavigationController.attemptRotationToDeviceOrientation()
}
}
}}
extension View {
func landScape() -> some View{
self.modifier(LandScapeOrientation())
}
}
and the view that I've created is like bellow:
struct GameplayScene: View {
//MARK: - Var
@State var round = NeverMindRound.first
@Binding var mode: NevermindMode
//MARK: - Views
private var background: some View {
colors.customYellowOk.value
.edgesIgnoringSafeArea(.all)
}
//MARK: - MainBody
var body: some View {
return ZStack{
background
RoundIntro(round: $round)
.landScape()
.navigationBarHidden(true)
.navigationBarBackButtonHidden(true)
.statusBar(hidden: true)
}.navigationBarHidden(true)
.navigationBarBackButtonHidden(true)
.statusBar(hidden: true)
}}
so the problem is after showing this view in landscape mode navigationBar will show and I can't hide it even though I specified it should be hidden..
and here is the rounIntro view which GamePlay present it
struct RoundIntro: View {
//MARK: - Vars
@Binding var round: NeverMindRound
//MARK: - View
private var roundTitle: some View {
var shadow = colors.round1TitleShadow.value
var roundTitle = "Round 1"
switch round {
case .first:
roundTitle = "Round 1"
shadow = colors.round1TitleShadow.value
case .second:
roundTitle = "Round 2"
shadow = colors.round2TitleShadow.value
case .third:
roundTitle = "Round 3"
shadow = colors.round3TitleShadow.value
}
return Text(roundTitle)
.font(rubik.black.with(Size: 118))
.foregroundColor(.white)
.shadow(color: shadow, radius: 6, x: -7, y: 7)
}
//MARK: - MainBody
var body: some View {
roundTitle
.landScape()
}
}
and the other thing is after pressing navigation bar back button it won't force the view back to portrait mode. here are the pics from the situation:
You have set the navigation bar for
But what you should set the hidden = true property to respective UIViewController's navigation bar